Wednesday, 28 May 2014

update log 29-05-14

So, I had a a bit of free time today and did some stuff to the game.
I'm still in the middle of the exam period, so It's not going to be a lot of work for some time, as you have already seen, but every now and then, much like today I will be able to spend a bit of time on the game.

Anyway, here's what I did:

  • Re-did michelle's last conversation add a "minimum guest room level" requirement.
  • Added a new part to Michelle's questline.
An important note.
I will be implementing a system which will see if anyone is present in the guestroom. 
Only 1 person can be there at the time, so make sure you don't, once the others are made, press several at the time. 

Say you activate Michelle to go to the castle, do not activate the others. Right now nothing would happen, but in the future when the others are added it'll fuck stuff up. I will of course fix this as I go over each of these questlines, but so far there is not much I can do.

Not many problems should appear now, though if you start activating all of them when they have been made you will cause tons of people to appear in the guest room at the same time. Which will seem weird and may break certain actions.

In any case, so far nothing will happen, so don't panic lol.
Once I've made some more content I will release a new chunk of Michelle content. 
Though i can already promise it'll be slow going lol.


Monday, 19 May 2014

Quick update - I know I've been quiet :P

So, just dropping by to show you guys I'm still alive!
Exams are starting from now and will end at the end of next month.

I've done very little.

I added a a new option to Gwyen called "make a demand" which will allow you to demand something from the people, but so far there's nothing made in it, so all it is, is an option saying that.

I've been doing my best to think of a few new things to add to the game, but truth be told I have yet to add anything to the game!

It really warms my perverted heart to see so many people still come to check the blog everyday, even though nothing has been posted for so long! Thank you all, you guys are great!

In any case, that's it for now! I will still try to find some holes in my exam reading where I can spend some time making new stuff for the game. Hope you can wait, as I don't know how much this will amount to.
I hope I can make it up to you at a later time!


Sunday, 11 May 2014

About the foreseeable future

So, exam season is coming up, and I'm guessing a lot of you are going to be busy.
So will I.

I might have overstated my intentions, and will need to make a few plans to make things flow naturally.

Over the next few weeks I will be unable to work a whole lot on the game, as I will start to read up on my different subjects to prepare for my exams. I will still try to get some work done, but I can't really promise too much I'm afraid.

This means that the rest of this month and a lot of next month is going to be lived in the name of exams.
When the exams are done I can start working like I planned on working after the last great release.

Until then I will likely make a few smaller updates adding some new content to the game, and start working on some new planned areas as well, though it will be pure filling and not any quest related content yet.

Most quest stuff though, as I want to add more playability to the game :P


Saturday, 10 May 2014

Official release AloneXP 7.2.1a is now out!

Download links



The new release is out of the bug testing phase and is now an official release!

A huge thanks to all who helped us make this happen! We've been working away at bugs and developing content, and the way you guys received it made it all worth it! I'm really happy to have been able to release this game.
Knowing how many support this project makes all the hard work seem like it's worth it!

Anyway, the new content since the last official version. If you bug tested this should be what you have seen :P

  • Added the player castle, though still lacking many features, it should be usable
  • Added some of the Fertility Shrine questline
  • Added A hide and seek questline
  • Added some of the illegal art questline
  • Expanded upon the main quest
Thanks for sticking with us! 
As always, report any bugs you might find so we can smooth your gaming experience!
And also, thanks for your support ;)


Friday, 9 May 2014

Patch - AloneXP Ver. 7.2.1 out

I'd like to start out with a quick apology for not writing anything for so long, but I haven't been able to sit down and start fixing until today, sorry :P

So, anyway, I made a huge bugfix edition of the game.
If I forgot any bugs, or if any remain please post them here so I can fix the last few bugs.
Hopefully this will turn in to the official release if you guys can't find anything broken :)

Thanks for all the help! It was heartwarming to see the activity here. Thanks guys, you rock!

Fix list:
  • Phallia Ending in inn staying in black screen.
  • Fixed tileset and other clipping issues for throne room 1
  • Fixed tileset and other clipping issues for throne room 2
  • Fixed tileset and other clipping issues for throne room 3
  • Fixed tileset and other clipping issues for throne room 4
  • Fixed the smuggler packages
  • Fixed the hide and seek quest, where saving the girl wouldn't work properly
  • Fixed clipping errors in the eastern second eastern path near Fuar
  • Fixed the bounty board in Rei-Long Oak. You can no longer start sciencey stuff several times
  • Nerfed the farm income
  • Fixed Clair who would, if the player decided to not knock her up, still comment as if she was pregnant with his child.
  • Fixed the conversation Clair and Shaira had if the player didn't have sex with her
  • Fixed the queens conversation if the player didn't have sex with her
  • Fixed Lady Dire. She would cause an infinite loop
  • Fixed Lady Dire. Her issue was the same as the previous bone quest, and instead affected your Evil. If you want to change your allignment, go to her with either many bones or teddies (many = much evil) or none/few (sets evil to low/the amount you have). Do this before implementing the new patch
  • Fixed a bug where you could start the Fertility Shrine questline at the mayor which would fuck everything up
  • Fixed Transport at the Castle. You can now go to other places than Fuar
  • Tried fixing Lisa, the mayor of Everlight's daughter freezing the game

  • Remains to be fixed - 
  • Tithes and taxes
Hopefully this is it. If anything remains, let me know! Also, for a while, I'm guessing there will be clipping issues here and there, especially at the castle, so please report any if you find them!

Download links:

That's all for now!


Monday, 5 May 2014

Break info

So, I've decided to have a break until at least Wednesday.
I'm exhausted (might be a strong word, but mentally, I am) from the last creation spurt as well as the fixing we did.
Thus, I shall take some time off to get back on track with studying! I will post a new post here once I start working again and then I will start working on fixing all the stuff we know of now. It will be a large fix containing a lot of minor fixes. Once I'm done with that I will aim for a release a week for a long time, containing at least 1 questline at the time.
This is something I normally do after the large releases, as I have a lot more maps to work with, allowing me to implement the stuff that can be made at that point.

I have been overwhelmed by the amount of people who came to help us out. Thousands of people have been to the blog everyday, and it has been amazing to see just how much the popularity of the game has grown since the last large update! Thanks for all your support! You guys are amazing!


Friday, 2 May 2014

Quick message on the game


So, the bug reports are starting to come in less frequently, and it would seem all game breakers have been fixed for now.
For the next couple of days I will be fixing the minor stuff that has been plaguing the game, such as clipping through walls, people not disappearing when they are supposed to etc. Once I have managed to fix all of this I will release an official version of the game again and take the game out of the bug testing phase.

I will keep an eye on the bug reports and will try to fix everything we know about in the next version.
I don't know when it will be out, but I'm likely taking the weekend off, unless a gamebreaker appears again.

So, thanks for all the work you guys have done! I couldn't have fixed the game without your help :)
Though I still have lots to do xD