Saturday 28 May 2016

Release 7.4.4.5a - Mah net is back!

So after raging hard last week over hours of wasted effort, I found a solution to my problem! I am happy to announce that the weekly releases should be back on track xD In sheer happiness I've been cranking out ungodly amounts of hours into this release, though a lot of it won't be seen by you guys just yet. It is simply some added content to the background of the new upcoming divine games :P

I expect to be able to release the first battle or maybe 2 next week.

Content:

  • Added several new parts to the divine games story line.
  • Created and added new angel sprite for the angel starting the questline to make him more unique.
  • Created and added 5 new sprites for the divines pawn changing her appearance and battler to accommodate her current equipment.
  • Added the first map to the fighting games (not yet accessible)
  • Added the game store (not yet accessible)

That is it. A large portion is not yet available, and I'm quite sad about not having time to at least creating the first fight, but I really need to sleep right now xD

Downloads


Once again, I'm thrilled to have my internet working! I'll be working on more content for you guys as soon as I have time again! I'm feeling the passion to create again more than I have felt for a year or so xD

Thank you guys for all sticking with this game, it really helps with the gamemaking when I can see I'm making it for people who care!

Crouler

Sunday 22 May 2016

future releases till I'm done abroad

so, yesterday was supposed to be my release day, but it turned out to be impossible... The internet here is horrible, and I spend a good 30 - 40 minutes just trying to log in to write about the delay till I raged and almost destroyed my new laptop lol.

So, here's the deal. I could not work on the game yesterday. I added a few lines, but then I needed assets, and no internet means no assets, so the build got nowhere, and my version only has a few extra lines of dialogue yours don't have...

I get kicked off the net in waves, and yesterday I had to reboot my computer 10 times for less than 20 minutes of combined internet, and the process took well over an hour... So what does this mean? I have decided to stop the struggle, lol. I will try and work on the game, but as some of you know, I only work on it Saturday, my day off, and that also means a lot can go wrong if I have bad net...

So from now on, I will not be releasing weekly. I'll try to, sure, but I can not make any promises I'm afraid... With the net so unstable that even writing this is a massive issue, I just don't have the patience or time to guarantee weekly updates till the net either gets fixed or I get back home from studying abroad.

In any case, sorry about the long, content less message, I really do wish to get stuff done, but this almost made me destroy y laptop out of rage lol. Thank you all for sticking with us, it means a lot!

Crouler

Saturday 14 May 2016

Release 7.4.4.5

So I'm back and I've worked on the first release for a while.
Right now there isn't much to it, and this is just a small addon, adding one more catchable monster and a new area for a new quest as well as a bit of progress on said quest.

Content:

  • added a few new quest parts for a new questline. Find it in the castle.
  • Added new monster.

Download



I've had very little time recently, but I cram in some work whenever I can

I'm glad to be back and hope to start doing more work on the game!
Thank you so much for sticking while I was not here, and thank you to Rafael for doing all the work he did!

Crouler

Sunday 1 May 2016

Last bugfix before I go on break! Welcome back crouler!

 Right so here's 7.4.4.4g it should fix everything people were mentioning before:
1. Dash bug in castle fixed, exit from divine bath should work from either side now. (I hope).
2. Oni-Onsen dash glitch should be fixed up for when you get teleported out for having insufficient investment funds. (Also should now send you outside of the Onsen, instead of completely outside of Fuar).
3. Inside the hostel should no longer glitch out dash when you open a door.
4. If you have the elven maids in the castle, when you get to a particular hallway where the sexy scene should trigger, the game will move you to that square once. This doesn't mean that the actual event will trigger, but you now know where to keep checking. (It'll need tweaking later).
5. The bandit group in the slums has been moved slightly to allow you to interact with Carrie as normal. 
6. Poison has been fixed to respond to, and then set, the proper switches after your dungeon crawl. 
7. Naruyan - the bug you've reported with Script'SKD 2.2' Line 5180 is caused by a glitch that usually shows up if there's been a hard shutdown, a power outage, or the like that disrupted the game and closed it before it finished running a script. Reinstalling the game in place, (you can overwrite all the files), should solve this.
8. Balder - Hot Stuff is assumed to be auto-equipped. Just use the tokens in battle like you would an item. Sorry that wasn't more clear.

And with that, I turn the helm back over to crouler. 

md5 checksum is:  6D398B7365FBD60AE0877C99F4B18D63
7.4.4.4g 

RPG Maker XP RTP Link (Don't forget to select XP before downloading).