Tuesday, 9 September 2014

Destiny Awaits

One custom made sprite finished. Don't talk to me about shinny red arses and big orange balls,I've seen enough to last me a lifetime. Or until I need to make him another sprite, but I won't enjoy it. Work has been surprisingly slow I'll admit. In the last 5 days I've managed to make one sprite, but to be fair it was more like 3 and a half(one of the gobshites in my house nicked the HDMI cable for my desktop), and I've no talent or any real experience for pixel art. That said, the remaining sprite should be much quicker to do since it's human sized.
As for the title of this post,well yeah,Destiny was released today and I gots me a copy. This being the case, work for the next couple of days might be a little slow.
And finally, for anyone who cares, here's a more developed version of the previous posted sketch;
http://gyazo.com/ae178b153ce97be480598b25644aff84

That's all folk.
~Mugginns~

Thursday, 4 September 2014

This could be tricky(Update 04--09-2014)

Okay,so despite being whisked away all day yesterday and the day before I got a good portion of the work done. I would say most of the dialogue is done,though I might rewrite it at some point(I'm not entirely satisfied with it so far,and Crouler might have some objections/opinions with some of the language).
I realised a little while ago that I need the sprites for these two characters and I would have to make them myself. For the last hour or so I have been googling furiously trying to find some sprite maker program that would help. Unfortunately there doesn't seem to be any that also do large,ogre sized sprites. If I'm honest,I don't have much faith in my pixel art capabilities. It could go well,or it could look like a 5 year old did it.
Anyway,since I mentioned it before,here's a link to one of my sketches;
http://gyazo.com/90a69f7620450c423ba96d4fff334f1e
The picture that Crouler "commissioned"(HA! As though I'd get paid) is finished,this is just the first outline of what it'll look like.

That's all folks.
~Mugginns~


Sunday, 31 August 2014

Update 31-08-2014

Okay,so the maps are just about done. They turned out a bit bigger than expected but that shouldn't really be a problem at all,and at any rate I'm really happy with them. I had to make a few autotiles,which I probably could have googled but that would have taken long(and I'm liable to get distracted).
Next step is to start connecting the maps and adding Croulers game systems,but this could take a while to get them all since I'm not familiar with them. After that it's adding people and the script for the quest.

That's all for now folks.
~Mugginns~

Friday, 29 August 2014

Best Laid Plans And All That

Okay,as you know,Crouler is pretty busy at the moment and has left the game in the hands of me and Naki. I had planned to make a new section of Fuar and add a mini quest to introduce two new characters but for the last week the demand for my time has never been higher.
That said,I now have time to start work on a few maps and character design. The far east of Fuar(Snow Town) is accessible at the moment, but I plan to plonk down some hot-springs and a brand-spanking-new Onsen(I admit I really like making them).
And on a minor note,I am also now the teams only fledgling artist. Don't expect anything amazing, I'm only making a few battlers and such. I'm not gonna be replacing all the ingame art with my own,that would take more time and skill than I have. I've already made a battler for Crouler, and one for myself. I have a third underway but I want to finish the maps and dialogue before continuing with it. I may post some of the sketches from time to time if there's any interest in it.

Not a whole lot to report but it's better than no posts for a week. I'll be posting my progress every couple of days until Crouler returns.

~Mugginns~

Thursday, 21 August 2014

About the lack of updates.

So, most of you probably noticed that there is very little updates on the game.

So, basically, that is true. I'm in the middle of moving, and I can do little.
I have done some things since last time, but it is not enough to justify writing about it here.

I plan on giving the game to mugginns Naki and now our newest member. (I forgot his name on the blog, and I don't think he wants me to post his real name, so I'll keep it at that :P)

Hopefully they will be able to work a bit on the game in my absence, though I promise nothing, and they shouldn't either. We're all working on this as a hobby, so hopefully everyone is OK with this.

In any case, that is all I wanted to say for now. I will try and keep you guys posted on what is happening as there will be a period where I won't be able to do a whole lot on the game.

As always, thanks for sticking with us!

Crouler

Saturday, 9 August 2014

Update log - 09-08-14

Long time no see! I have been a lazy ass, I admit, but I wish to tell you guys about what has been made (Not a whole lot) and of what will be focused on now and till the next release.

So basically, here's what I've done,
Content:
  • Added Elevated priest Lisanne to the game (Note: Elevated priest, position just before high priest)
    • Lisanne is the leader of the priests at the player castle. She will have many things to do. MANY!
  • Added Elevated Priest Rochelle to the game
    • Sleeping quests from VX are coming! :D
So, some of you may remember the sleeping quests from VX. Yeah, totally coming back. In any case, let's take things from an end here.

So, I previously said I'd be working on the party system, and I have done some things with this, but I've been going dead when doing so, as I find that I have been doing things which are very repetitive. Therefor, the party system has been pushed back and the 2 lovely ladies mentioned above have been put as the next stuff to make instead! Rejoice! For me anyway xD

So, what does this mean, and what will they do?

Well first of all, any castle related stuff, except for Lisanne will be pushed back to give me a breather to do what I want to do so I don't burn out any more than I already am. This is one of the reasons I haven't done a whole lot, so I apologize.

Secondly, it means that we will see the sleeping questline re-introduced and that we will have a lot of stuff for the priests of the castle, with each of these ladies. 

The sleeping quests, for those of you who didn't try them in VX, are quests where the divine is asked to help impregnate people on behalf of the church. 
These quests will be expanded from the only sleeping people of the VX version, to a more serious one in this one. 

The parents or lover of a target will hire or ask the church to help, and if the target is against it it will be while the target is sleeping, which will be the majority of the cases, however some times might simply be someone who wishes for a child.

The priests in the castle:

This is not only quests, but a system where you can reward priests and set up rules for them should you want to. I don't want to add too much info as of yet, but you can use your imagination and imagine how rewarding priests will work, or how ordering them to help you with something will work. :P

That's it for now! Again, sorry for being a lazy idiot! I hope to get more done in the near future now that I can do something entertaining rather than slavedriving myself with stuff I've been working on for months, or stuff similar to stuff I've been working on for the same amount of time. xD

Also, I really appreciate how loyal you guys are! Even though we haven't posted very often lately, our views on the blog didn't fall by more than a few percent, and that warms my old perverted heart!

Crouler

Tuesday, 5 August 2014

hard drive failure

So the HD in my laptop encountered a stupid error. Which means I have to start from factory default. I lost all old maps-again. Also I no longer have my RPGmaker XP. I was using a less than...savory version, I can't afford a copy. So i will have to wait on making maps until I get a big enough check in.

Sorry everyone.